![Toxic Alchemist](https://img.itch.zone/aW1nLzE5NzQzMzY1LmpwZw==/original/k7Lc64.jpg)
Toxic Alchemist
Made using Construct 3 in 6 days for the Coco Code GameJam #1 , with the theme - Poison!. For this Jam I prepared basic logic of game with 20 rounds - Poison recipes.
I worked on this game for about 20 hours including creating the graphics.
Sounds freesound_community - pixabay.com
Music by geoffharvey- pixabay.com
- the game is controlled with the mouse
- collect drops and create poisons
- when the play bowl has drops, use the collector on the right side
- when the player bowl contains unsuitable drops empty it on the left side
- black drop kills a player and you start the round over
- be careful, when the player's bowl is full, taking another drop empties it
- on the right side is the recipe, and it shows how many drops you have to collect
- after creating twenty recipes, the drop rate is increased
What will be the future of this game?
Add more special drops. Add upgrade of player - can take more drops, defence against black drops and more. Different backgrounds, special levels limited by time and much more.
Published | 5 days ago |
Status | Released |
Platforms | HTML5 |
Author | Old FPS Studio |
Genre | Action |
Tags | 2D, construct-3 |
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